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package net.brysonsteck.Resurrection.player;
import net.brysonsteck.Resurrection.ParseSettings;
import net.brysonsteck.Resurrection.Resurrection;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.scheduler.BukkitRunnable;
import java.util.Hashtable;
public class PlayerListener implements Listener {
boolean stillDead;
boolean timerRunning = false;
World world = Bukkit.getWorlds().get(0);
Location spawn = world.getSpawnLocation();
Hashtable<String, Location> playerSpawns = new Hashtable<>();
ParseSettings parseSettings;
public PlayerListener() {
parseSettings = new ParseSettings();
}
@EventHandler
public void onJoin(PlayerJoinEvent e) {
Player p = e.getPlayer();
PlayerData playerData = new PlayerData();
playerData.readData();
String rawData = playerData.getRawData();
String[] rawPlayers = rawData.split(";");
int index = 0;
boolean found = false;
boolean resumeDeath = false;
long timeToResurrection = 0;
for (String players : rawPlayers) {
if (players.startsWith(p.getDisplayName())) {
found = true;
String[] playerSplit = players.split(",");
boolean dead = Boolean.parseBoolean(playerSplit[1]);
timeToResurrection = Long.parseLong(playerSplit[2]);
if (!dead) {
for (PotionEffect effect : p.getActivePotionEffects())
p.removePotionEffect(effect.getType());
p.setGameMode(GameMode.SURVIVAL);
} else {
resumeDeath = true;
}
// save data
rawPlayers[index] = String.join(",", playerSplit);
rawData = String.join(";", rawPlayers);
playerData.saveData(rawData);
break;
}
index++;
}
if (!found) {
playerData.saveData(rawData + ";" + p.getDisplayName() + ",false,0");
}
if (resumeDeath && !timerRunning) {
// spawn = p.getLocation();
p.sendMessage(ChatColor.RED + "You are still dead. To check how long you have left before you are resurrected, ");
p.sendMessage(ChatColor.RED + "run the \"/howlong\" command in chat.");
new BukkitRunnable() {
@Override
public void run() {
p.setGameMode(GameMode.SPECTATOR);
PotionEffect blindness = new PotionEffect(PotionEffectType.BLINDNESS, 999999999, 10, false);
PotionEffect slowness = new PotionEffect(PotionEffectType.SLOW, 999999999, 10, false);
blindness.apply(p);
slowness.apply(p);
p.teleport(spawn);
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), 1);
timeToResurrection = timeToResurrection - System.currentTimeMillis();
// to seconds
timeToResurrection = timeToResurrection / 1000;
// to ticks
timeToResurrection = timeToResurrection * 20;
new BukkitRunnable() {
@Override
public void run() {
stillDead = false;
for (PotionEffect effect : p.getActivePotionEffects())
p.removePotionEffect(effect.getType());
p.setGameMode(GameMode.SURVIVAL);
for(Player p : Bukkit.getOnlinePlayers()){
p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
}
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
if (p.getBedSpawnLocation() != null) {
p.teleport(p.getBedSpawnLocation());
}
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), timeToResurrection);
}
}
@EventHandler
public void onDeath(PlayerDeathEvent e) {
System.out.println("[Resurrection] A player has died!");
Player p = e.getEntity();
stillDead = true;
TimeCheck timeCheck = new TimeCheck(Long.parseLong(parseSettings.getSetting("resurrection_time")));
long resurrectionTime = System.currentTimeMillis() + Long.parseLong(parseSettings.getSetting("resurrection_time"));
e.setDeathMessage(e.getDeathMessage() + " and will respawn in the next " + timeCheck.formatTime('f'));
// p.sendMessage("You have died!! You will be able to respawn in the next " + timeCheck.formatTime('h'));
timerRunning = true;
// save death state
PlayerData playerData = new PlayerData();
playerData.readData();
String rawData = playerData.getRawData();
String[] rawPlayers = rawData.split(";");
int index = 0;
for (String players : rawPlayers) {
if (players.startsWith(p.getDisplayName())) {
String[] playerSplit = players.split(",");
playerSplit[1] = "true";
playerSplit[2] = String.valueOf(resurrectionTime);
// save data
rawPlayers[index] = String.join(",", playerSplit);
rawData = String.join(";", rawPlayers);
playerData.saveData(rawData);
break;
}
index++;
}
long timeToResurrection = Long.parseLong(parseSettings.getSetting("resurrection_time"));
// to seconds
timeToResurrection = timeToResurrection / 1000;
// to ticks
timeToResurrection = timeToResurrection * 20;
new BukkitRunnable() {
// save death information to player file
@Override
public void run() {
// save death to false
String rawData = playerData.getRawData();
int index = 0;
for (String players : rawPlayers) {
if (players.startsWith(p.getDisplayName())) {
String[] playerSplit = players.split(",");
playerSplit[1] = "false";
playerSplit[2] = "0";
rawPlayers[index] = String.join(",", playerSplit);
rawData = String.join(";", rawPlayers);
playerData.saveData(rawData);
break;
}
index++;
}
stillDead = false;
for (PotionEffect effect : p.getActivePotionEffects())
p.removePotionEffect(effect.getType());
p.setGameMode(GameMode.SURVIVAL);
for(Player p : Bukkit.getOnlinePlayers()){
p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
}
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
if (p.getBedSpawnLocation() != null) {
p.teleport(p.getBedSpawnLocation());
}
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), timeToResurrection);
}
@EventHandler
public void onPlayerRespawn(PlayerRespawnEvent e) {
if (stillDead) {
final Player p = e.getPlayer();
TimeCheck timeCheck = new TimeCheck(Long.parseLong(parseSettings.getSetting("resurrection_time")));
playerSpawns.put(p.getDisplayName(), p.getLocation());
p.setGameMode(GameMode.SPECTATOR);
p.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "YOU HAVE DIED!!");
p.sendMessage(ChatColor.RED + "You will be able to respawn in the next " + timeCheck.formatTime('f'));
new BukkitRunnable() {
@Override
public void run() {
// spawn = p.getLocation();
// PotionEffect invisibility = new PotionEffect(PotionEffectType.INVISIBILITY, 1728000, 10, false);
PotionEffect blindness = new PotionEffect(PotionEffectType.BLINDNESS, 999999999, 10, false);
PotionEffect slowness = new PotionEffect(PotionEffectType.SLOW, 999999999, 10, false);
// invisibility.apply(p);
blindness.apply(p);
slowness.apply(p);
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), 1);
}
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent e) {
Player p = e.getPlayer();
if (p.getGameMode() == GameMode.SPECTATOR) {
p.teleport(spawn);
}
}
}
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