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package net.brysonsteck.Resurrection.player;
import net.brysonsteck.Resurrection.Resurrection;
import net.brysonsteck.Resurrection.startup.ParseSettings;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.plugin.java.JavaPlugin;
import java.io.*;
import java.util.Hashtable;
public class PlayerData {
Hashtable<String, Hashtable<String, String>> playerData = new Hashtable<>();
String rawData;
boolean DEBUG = Boolean.parseBoolean(new ParseSettings()
.getSetting("debug"));
public void saveData(String write) {
try {
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to save player data");
}
FileWriter writer = new FileWriter("plugins/playerData.resurrection");
writer.write(write);
writer.close();
} catch (IOException e) {
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to save player data, avoid shutting down the server");
}
System.out.println("[Resurrection] There was an issue saving the player data file.");
e.printStackTrace();
System.out.println("[Resurrection] Resurrection will continue to run despite this error, but avoid shutting down the server until a successful save occurs.");
System.out.println("[Resurrection] In the mean time, check to make sure the playerData file exists and you have permissions to write to it.");
}
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data saved successfully, rereading data to ensure Resurrection is up to date");
}
readData();
}
public void readData() {
try {
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to read player data");
}
rawData = "";
BufferedReader reader = new BufferedReader(new FileReader("plugins/playerData.resurrection"));
String line;
String[] playerData;
while (true) {
line = reader.readLine();
if (line == null) {
break;
}
rawData = rawData + line;
playerData = line.split(",");
Hashtable<String, String> playerHash = new Hashtable<>();
playerHash.put("dead", playerData[1]);
playerHash.put("timeLeft", playerData[2]);
this.playerData.put(playerData[0], playerHash);
if (DEBUG) {
TimeCheck timeCheck = new TimeCheck(Long.parseLong(playerData[2]));
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: player: " + playerData[0].replaceFirst(";","") + " | dead: " + playerData[1] + " | ms to resurrect at: " + playerData[2]);
}
}
} catch (IOException e) {
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to read player data. Resurrection is shutting down");
}
System.out.println("[Resurrection] There was an issue reading the player data file.");
e.printStackTrace();
System.out.println("[Resurrection] This file is crucial to Resurrection. Since the file could not be read, the plugin will now stop.");
Bukkit.getPluginManager().disablePlugin(JavaPlugin.getProvidingPlugin(Resurrection.class));
}
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data read successfully");
}
}
// public Hashtable<String, Hashtable<String, String>> getPlayers() {
// return playerData;
// }
public String getRawData() {
return rawData;
}
}
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