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package net.brysonsteck.Resurrection.commands;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import net.brysonsteck.Resurrection.Resurrection;
import net.brysonsteck.Resurrection.player.PlayerData;
import net.brysonsteck.Resurrection.player.TimeCheck;
public class CommandDead implements CommandExecutor {
boolean DEBUG;
public CommandDead(String DEBUG) {
this.DEBUG = Boolean.parseBoolean(DEBUG);
}
@Override
public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
Logger log = JavaPlugin.getProvidingPlugin(Resurrection.class).getLogger();
if (DEBUG) {
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: The `/dead` command was ran by " + commandSender.getName());
}
PlayerData playerData = new PlayerData();
playerData.readData();
String rawData = playerData.getRawData();
String[] rawPlayers = rawData.split(";");
int amountDead = 0;
for (String players : rawPlayers) {
String[] playerSplit = players.split(",");
if (playerSplit.length == 3) {
boolean dead = Boolean.parseBoolean(playerSplit[1]);
if (dead) {
amountDead++;
}
}
}
String[] responses = new String[amountDead];
int index = 0;
for (String players : rawPlayers) {
String[] playerSplit = players.split(",");
if (playerSplit.length == 3) {
String playerName = playerSplit[0];
boolean dead = Boolean.parseBoolean(playerSplit[1]);
long timeToResurrection = Long.parseLong(playerSplit[2]);
if (dead) {
TimeCheck timeCheck = new TimeCheck(timeToResurrection - System.currentTimeMillis());
if (System.currentTimeMillis() > timeToResurrection) {
responses[index] = playerName + " will resurrect when they rejoin.";
} else {
responses[index] = playerName + " will resurrect in " + timeCheck.formatTime('f');
}
index++;
}
}
}
if (commandSender instanceof Player) {
Player p = (Player) commandSender;
if (amountDead == 0) {
p.sendMessage(ChatColor.YELLOW + "There are currently no players awaiting resurrection.");
} else if (amountDead == 1) {
p.sendMessage(ChatColor.YELLOW + "There is currently 1 player awaiting resurrection:");
} else if (amountDead >= 2) {
p.sendMessage(ChatColor.YELLOW + "There are currently " + amountDead + " players awaiting resurrection:");
}
if (amountDead > 0) {
for (String response : responses) {
p.sendMessage(response);
}
}
} else {
if (amountDead == 0) {
log.info("There are currently no players awaiting resurrection.");
} else if (amountDead == 1) {
log.info("There is currently 1 player awaiting resurrection:");
} else if (amountDead >= 2) {
log.info("There are currently " + amountDead + " players awaiting resurrection:");
}
if (amountDead > 0) {
for (String response : responses) {
log.info(response);
}
}
}
return true;
}
}
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