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-rw-r--r--README.md2
-rw-r--r--src/net/brysonsteck/Resurrection/commands/CommandResurrect.java8
-rw-r--r--src/net/brysonsteck/Resurrection/player/PlayerListener.java8
-rw-r--r--src/plugin.yml2
4 files changed, 10 insertions, 10 deletions
diff --git a/README.md b/README.md
index 2fbd7fb..a501d75 100644
--- a/README.md
+++ b/README.md
@@ -48,7 +48,7 @@ All files in this repository are subject to copyright under the GNU Affero Gener
```
Resurrection is a Minecraft plugin that forces players to wait long amounts of time before respawning.
-Copyright (C) 2021 Bryson Steck
+Copyright (C) 2021-2022 Bryson Steck
Resurrection is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
diff --git a/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java
index a026d31..371e3c1 100644
--- a/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java
+++ b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java
@@ -62,10 +62,10 @@ public class CommandResurrect implements CommandExecutor {
resurrectPlayer.setGameMode(GameMode.SURVIVAL);
for(Player player : Bukkit.getOnlinePlayers()){
try {
- player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ player.playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0);
} catch (NoSuchFieldError e) {
log.warning("NoSuchFieldError encountered, playing Wither noise instead.");
- player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0);
+ player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0);
}
}
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + strings[0] + " has been resurrected manually by an admin!");
@@ -114,10 +114,10 @@ public class CommandResurrect implements CommandExecutor {
resurrectPlayer.setGameMode(GameMode.SURVIVAL);
for(Player player : Bukkit.getOnlinePlayers()){
try {
- player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ player.playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0);
} catch (NoSuchFieldError e) {
log.warning("NoSuchFieldError encountered, playing Wither noise instead.");
- player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0);
+ player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0);
}
}
Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!");
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
index 99d41b1..6c95418 100644
--- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java
+++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
@@ -149,10 +149,10 @@ public class PlayerListener implements Listener {
}
for(Player p : Bukkit.getOnlinePlayers()){
try {
- p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ p.playSound(p.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0);
} catch (NoSuchFieldError e) {
log.warning("NoSuchFieldError encountered, playing Wither noise instead.");
- p.playSound(p.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0);
+ p.playSound(p.getLocation(), Sound.WITHER_DEATH, 1, 0);
}
}
}
@@ -245,10 +245,10 @@ public class PlayerListener implements Listener {
}
for(Player p : Bukkit.getOnlinePlayers()){
try {
- p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ p.playSound(p.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0);
} catch (NoSuchFieldError e) {
log.warning("NoSuchFieldError encountered, playing Wither noise instead.");
- p.playSound(p.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0);
+ p.playSound(p.getLocation(), Sound.WITHER_DEATH, 1, 0);
}
}
}
diff --git a/src/plugin.yml b/src/plugin.yml
index ff48360..aeffccd 100644
--- a/src/plugin.yml
+++ b/src/plugin.yml
@@ -5,7 +5,7 @@ version: '1.3'
website: https://brysonsteck.net/resurrection.html
description: Makes players wait large amounts of time before respawning!
database: false
-api-version: 1.16
+api-version: 1.9
commands:
about: