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author | Bryson Steck <steck.bryson@gmail.com> | 2021-06-15 20:47:32 -0600 |
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committer | Bryson Steck <steck.bryson@gmail.com> | 2021-06-15 20:47:32 -0600 |
commit | 9431767c3bd129715a1b45af6c3d0d3cd3e027c2 (patch) | |
tree | f697df1f4641ed5d27e2defeebe432f42c215a98 /src | |
parent | 5cc1fe69baf24cc890993cda47d667de4fc3660e (diff) | |
download | resurrection-9431767c3bd129715a1b45af6c3d0d3cd3e027c2.tar resurrection-9431767c3bd129715a1b45af6c3d0d3cd3e027c2.tar.gz resurrection-9431767c3bd129715a1b45af6c3d0d3cd3e027c2.tar.bz2 |
added a stilldead flag
Diffstat (limited to 'src')
-rw-r--r-- | src/net/brysonsteck/Resurrection/player/PlayerListener.java | 30 |
1 files changed, 18 insertions, 12 deletions
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java index 4e793f0..003a26c 100644 --- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java +++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java @@ -15,12 +15,14 @@ import org.bukkit.scheduler.BukkitRunnable; public class PlayerListener implements Listener { + boolean stillDead; Location spawn; @EventHandler public void onDeath(PlayerDeathEvent e) { System.out.println("Resurrection: A player has died!"); Player p = e.getEntity(); + stillDead = true; // // TimeCheck death = new TimeCheck(timeOfDeath); // TimeCheck resurrect = new TimeCheck((timeOfDeath + 86400000) - timeOfDeath); @@ -34,6 +36,7 @@ public class PlayerListener implements Listener { // save death information to player file @Override public void run() { + stillDead = false; for (PotionEffect effect : p.getActivePotionEffects()) p.removePotionEffect(effect.getType()); p.setGameMode(GameMode.SURVIVAL); @@ -47,20 +50,23 @@ public class PlayerListener implements Listener { @EventHandler public void onPlayerRespawn(PlayerRespawnEvent e) { - final Player p = e.getPlayer(); - p.setGameMode(GameMode.SPECTATOR); - new BukkitRunnable() { - @Override - public void run() { - spawn = p.getLocation(); + if (stillDead) { + final Player p = e.getPlayer(); + p.setGameMode(GameMode.SPECTATOR); + p.sendTitle("You have died!", "You must wait 24 hours before you can respawn."); + new BukkitRunnable() { + @Override + public void run() { + spawn = p.getLocation(); // PotionEffect invisibility = new PotionEffect(PotionEffectType.INVISIBILITY, 1728000, 10, false); - PotionEffect blindness = new PotionEffect(PotionEffectType.BLINDNESS, 100, 10, false); - PotionEffect slowness = new PotionEffect(PotionEffectType.SLOW, 100, 10, false); + PotionEffect blindness = new PotionEffect(PotionEffectType.BLINDNESS, 100, 10, false); + PotionEffect slowness = new PotionEffect(PotionEffectType.SLOW, 100, 10, false); // invisibility.apply(p); - blindness.apply(p); - slowness.apply(p); - } - }.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), 1); + blindness.apply(p); + slowness.apply(p); + } + }.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), 1); + } } @EventHandler |