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author | Bryson Steck <steck.bryson@gmail.com> | 2021-07-19 19:25:55 -0600 |
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committer | Bryson Steck <steck.bryson@gmail.com> | 2021-07-19 19:25:55 -0600 |
commit | cd0edf247f08dd1cc7380c433142585652038eb9 (patch) | |
tree | bea7250f7fa600297f13090c3b0993328ec0aa80 /src/net/brysonsteck/Resurrection | |
parent | db0d6991fa322b74b62b042409a17711a4406d6f (diff) | |
download | resurrection-cd0edf247f08dd1cc7380c433142585652038eb9.tar resurrection-cd0edf247f08dd1cc7380c433142585652038eb9.tar.gz resurrection-cd0edf247f08dd1cc7380c433142585652038eb9.tar.bz2 |
experimenting with new respawns
Diffstat (limited to 'src/net/brysonsteck/Resurrection')
-rw-r--r-- | src/net/brysonsteck/Resurrection/player/PlayerListener.java | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java index 93d9f32..e9c4e57 100644 --- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java +++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java @@ -14,11 +14,14 @@ import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import org.bukkit.scheduler.BukkitRunnable; +import java.util.Hashtable; + public class PlayerListener implements Listener { boolean stillDead; boolean timerRunning = false; Location spawn; + Hashtable<String, Location> playerSpawns = new Hashtable<>(); @EventHandler public void onJoin(PlayerJoinEvent e) { @@ -170,6 +173,7 @@ public class PlayerListener implements Listener { public void onPlayerRespawn(PlayerRespawnEvent e) { if (stillDead) { final Player p = e.getPlayer(); + playerSpawns.put(p.getDisplayName(), p.getLocation()); p.setGameMode(GameMode.SPECTATOR); p.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "YOU HAVE DIED!!"); p.sendMessage(ChatColor.RED + "You will be able to respawn in the next 24 hours."); @@ -192,7 +196,7 @@ public class PlayerListener implements Listener { public void onPlayerMove(PlayerMoveEvent e) { Player p = e.getPlayer(); if (p.getGameMode() == GameMode.SPECTATOR) { - p.teleport(this.spawn); + p.teleport(playerSpawns.get(p.getDisplayName())); } } } |