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authorBryson Steck <steck.bryson@gmail.com>2021-09-13 17:26:37 -0600
committerBryson Steck <steck.bryson@gmail.com>2021-09-13 17:26:37 -0600
commit897c2b72e62da77ccb267b5b33b3e9c4f376333a (patch)
tree854412de7b2c199b993270803360c1801ad47a35 /src/net/brysonsteck/Resurrection/player/PlayerData.java
parent9e8c0c2a881100939a63ba4d610af5d26b53938d (diff)
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added debug messages to all where applicable
Diffstat (limited to 'src/net/brysonsteck/Resurrection/player/PlayerData.java')
-rw-r--r--src/net/brysonsteck/Resurrection/player/PlayerData.java6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerData.java b/src/net/brysonsteck/Resurrection/player/PlayerData.java
index 4771af5..ceb8e38 100644
--- a/src/net/brysonsteck/Resurrection/player/PlayerData.java
+++ b/src/net/brysonsteck/Resurrection/player/PlayerData.java
@@ -33,11 +33,11 @@ public class PlayerData {
System.out.println("[Resurrection] Resurrection will continue to run despite this error, but avoid shutting down the server until a successful save occurs.");
System.out.println("[Resurrection] In the mean time, check to make sure the playerData file exists and you have permissions to write to it.");
}
- readData();
-
if (DEBUG) {
- Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data saved successfully");
+ Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data saved successfully, rereading data to ensure Resurrection is up to date");
}
+
+ readData();
}
public void readData() {