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authorBryson Steck <steck.bryson@gmail.com>2021-06-06 12:18:29 -0600
committerBryson Steck <steck.bryson@gmail.com>2021-06-06 12:18:29 -0600
commitc18c642b977462a6229638c1cdc5282bfe3b4fbb (patch)
treea46ecf7dd44b2d616fd4e8c2cdf9267a9d9ebabd /src/net/brysonsteck/Resurrection/commands
parent8449343bdfe60b983e0af8a180ced301971b0108 (diff)
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i think the death thing works now
Diffstat (limited to 'src/net/brysonsteck/Resurrection/commands')
-rw-r--r--src/net/brysonsteck/Resurrection/commands/CommandResurrect.java64
1 files changed, 64 insertions, 0 deletions
diff --git a/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java
new file mode 100644
index 0000000..eb24e7d
--- /dev/null
+++ b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java
@@ -0,0 +1,64 @@
+package net.brysonsteck.Resurrection.commands;
+
+import org.bukkit.Bukkit;
+import org.bukkit.ChatColor;
+import org.bukkit.GameMode;
+import org.bukkit.command.Command;
+import org.bukkit.command.CommandExecutor;
+import org.bukkit.command.CommandSender;
+import org.bukkit.entity.Player;
+import org.bukkit.potion.PotionEffect;
+
+public class CommandResurrect implements CommandExecutor {
+ @Override
+ public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) {
+ boolean valid = (strings.length != 1);
+
+ if (commandSender instanceof Player) {
+ Player p = (Player) commandSender;
+ if (valid) {
+ Player resurrectPlayer = Bukkit.getPlayer(strings[0]);
+ if (resurrectPlayer == null) {
+ p.sendMessage("That player does not exist! Failed to resurrect.");
+ return false;
+ }
+ if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) {
+ for (PotionEffect effect : resurrectPlayer.getActivePotionEffects())
+ resurrectPlayer.removePotionEffect(effect.getType());
+ resurrectPlayer.setGameMode(GameMode.SURVIVAL);
+ Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!");
+ return true;
+ } else {
+ p.sendMessage(strings[0] + " is not dead! Failed to resurrect.");
+ return false;
+ }
+ } else {
+ System.out.println("Too few arguments!");
+ System.out.println("Usage: /resurrect PLAYER");
+ return false;
+ }
+ } else {
+ if (valid) {
+ Player resurrectPlayer = Bukkit.getPlayer(strings[0]);
+ if (resurrectPlayer == null) {
+ System.out.println("That player does not exist! Failed to resurrect.");
+ return false;
+ }
+ if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) {
+ for (PotionEffect effect : resurrectPlayer.getActivePotionEffects())
+ resurrectPlayer.removePotionEffect(effect.getType());
+ resurrectPlayer.setGameMode(GameMode.SURVIVAL);
+ Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!");
+ return true;
+ } else {
+ System.out.println(strings[0] + " is not dead! Failed to resurrect.");
+ return false;
+ }
+ } else {
+ System.out.println("Too few arguments!");
+ System.out.println("Usage: /resurrect PLAYER");
+ return false;
+ }
+ }
+ }
+}