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author | Bryson Steck <steck.bryson@gmail.com> | 2021-06-06 11:49:01 -0600 |
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committer | Bryson Steck <steck.bryson@gmail.com> | 2021-06-06 11:49:01 -0600 |
commit | db5c24bc26e4d6a34ecd1ab9118f0f098eee3581 (patch) | |
tree | bfd1fa99cab5e90c5cd3e4555dc06d0a82164fe1 /src/net/brysonsteck/Resurrection/Resurrection.java | |
parent | a6193c66185c069db9a8f9f7a7aca570ae55994b (diff) | |
download | resurrection-db5c24bc26e4d6a34ecd1ab9118f0f098eee3581.tar resurrection-db5c24bc26e4d6a34ecd1ab9118f0f098eee3581.tar.gz resurrection-db5c24bc26e4d6a34ecd1ab9118f0f098eee3581.tar.bz2 |
death event works, working on commands
Diffstat (limited to 'src/net/brysonsteck/Resurrection/Resurrection.java')
-rw-r--r-- | src/net/brysonsteck/Resurrection/Resurrection.java | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/net/brysonsteck/Resurrection/Resurrection.java b/src/net/brysonsteck/Resurrection/Resurrection.java new file mode 100644 index 0000000..2547e6c --- /dev/null +++ b/src/net/brysonsteck/Resurrection/Resurrection.java @@ -0,0 +1,48 @@ +package net.brysonsteck.Resurrection; + +import net.brysonsteck.Resurrection.commands.CommandAbout; +import org.bukkit.plugin.Plugin; +import org.bukkit.plugin.java.JavaPlugin; + +public class Resurrection extends JavaPlugin { + public Plugin plugin = getPlugin(Resurrection.class); + + //spigot things + @Override + public void onDisable() { + super.onDisable(); + } + + @Override + public void onEnable() { + super.onEnable(); + + // register listener + this.getServer().getPluginManager().registerEvents(new PlayerListener(), this); + + // register commands + this.getCommand("about").setExecutor(new CommandAbout()); + + System.out.println("Resurrection: I'm alive!"); + } + + // end of spigot things + public static void main(String[] args) { +// PlayerData playerData = new PlayerData(); +// playerData.saveData("This is the first line\nthis is the second line"); +// System.out.println(playerData.getPlayers()); +// playerData.readData(); + +// playerData.saveData("username,false,0"); +// System.out.println("now adding two more lines"); +// playerData.saveData(playerData.getPlayers() + "this is the third line\nthis is the fourth line\nthe thread is now sleeping\nonce more\nand again"); +// System.out.println(playerData.getPlayers()); +// try { +// Thread.sleep(100000); +// } catch (InterruptedException e) { +// e.printStackTrace(); +// } + + } + +} |