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authorBryson Steck <steck.bryson@gmail.com>2021-08-19 23:43:29 -0600
committerBryson Steck <steck.bryson@gmail.com>2021-08-19 23:43:29 -0600
commit041fffa5122d0049f6aa8da6769107d9f937cd39 (patch)
tree14d6a717837f2b44c3f0d1c83bb370540cb33ce3 /data/settings.resurrection
parente2eac7a28e0a10f473ba8e756b0e4858e46e27fd (diff)
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well that magically fixed itself
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-rw-r--r--data/settings.resurrection3
1 files changed, 1 insertions, 2 deletions
diff --git a/data/settings.resurrection b/data/settings.resurrection
index 2d12681..4105244 100644
--- a/data/settings.resurrection
+++ b/data/settings.resurrection
@@ -2,5 +2,4 @@
# 'resurrection_time' is the amount of time in milliseconds Resurrection will force the player to wait. Default value is 8640000 milliseconds (24 hours).
resurrection_time=86400000
# 'debug' enables debug messages in the console and players' chat as the plugin runs. The only valid values are 'true' and 'false'. Default value is false.
-debug=false
-# 'death_time_format' changes the way the remaining time is formatted to show players who just died. \ No newline at end of file
+debug=false \ No newline at end of file