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authorBryson Steck <steck.bryson@gmail.com>2021-11-29 13:24:25 -0700
committerBryson Steck <steck.bryson@gmail.com>2021-11-29 13:24:25 -0700
commit9484cb4152976afc2acb3e9102873266fd5cb09d (patch)
tree18c3f303e9dce833f0e023685e5af398b2372cb9
parent3a9878aebc60f3c4211efb92993d0acdb792f108 (diff)
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added prefix and changed sound
-rw-r--r--out/artifacts/Resurrection_jar/Resurrection.jarbin1605881 -> 1605889 bytes
-rw-r--r--src/net/brysonsteck/Resurrection/player/PlayerListener.java12
-rw-r--r--src/net/brysonsteck/Resurrection/plugin.yml1
3 files changed, 7 insertions, 6 deletions
diff --git a/out/artifacts/Resurrection_jar/Resurrection.jar b/out/artifacts/Resurrection_jar/Resurrection.jar
index 5480e21..8beee52 100644
--- a/out/artifacts/Resurrection_jar/Resurrection.jar
+++ b/out/artifacts/Resurrection_jar/Resurrection.jar
Binary files differ
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
index b33a32d..5135357 100644
--- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java
+++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
@@ -130,15 +130,15 @@ public class PlayerListener implements Listener {
for (PotionEffect effect : p.getActivePotionEffects())
p.removePotionEffect(effect.getType());
p.setGameMode(GameMode.SURVIVAL);
- for(Player p : Bukkit.getOnlinePlayers()){
- p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
- }
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
if (p.getBedSpawnLocation() != null) {
p.teleport(p.getBedSpawnLocation());
} else {
p.teleport(spawn);
}
+ for(Player p : Bukkit.getOnlinePlayers()){
+ p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ }
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), timeToResurrection);
@@ -221,15 +221,15 @@ public class PlayerListener implements Listener {
for (PotionEffect effect : p.getActivePotionEffects())
p.removePotionEffect(effect.getType());
p.setGameMode(GameMode.SURVIVAL);
- for(Player p : Bukkit.getOnlinePlayers()){
- p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
- }
Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
if (p.getBedSpawnLocation() != null) {
p.teleport(p.getBedSpawnLocation());
} else {
p.teleport(spawn);
}
+ for(Player p : Bukkit.getOnlinePlayers()){
+ p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0);
+ }
}
}.runTaskLater(JavaPlugin.getProvidingPlugin(Resurrection.class), timeToResurrection);
diff --git a/src/net/brysonsteck/Resurrection/plugin.yml b/src/net/brysonsteck/Resurrection/plugin.yml
index b436e22..5658ae7 100644
--- a/src/net/brysonsteck/Resurrection/plugin.yml
+++ b/src/net/brysonsteck/Resurrection/plugin.yml
@@ -5,6 +5,7 @@ version: '1.1.1'
website: https://brysonsteck.net/resurrection.html
description: Makes players wait large amounts of time before respawning!
database: false
+prefix: Resurrection
commands:
about: