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author | Anselm R Garbe <garbeam@gmail.com> | 2014-08-11 07:24:29 +0200 |
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committer | Anselm R Garbe <garbeam@gmail.com> | 2014-08-11 07:24:29 +0200 |
commit | 3d1090ba896319368c4771b88d325fcee368a608 (patch) | |
tree | 7fc1223b206fd8b57eac0059425ed35bb69af65b | |
parent | 18248ebf4b9465b837e717dcd14a5202a98248e0 (diff) | |
download | dwm-3d1090ba896319368c4771b88d325fcee368a608.tar dwm-3d1090ba896319368c4771b88d325fcee368a608.tar.gz dwm-3d1090ba896319368c4771b88d325fcee368a608.tar.bz2 |
applied Hiltjo's resize/move limitation
"Limit the amount of updates when resizing or moving a window in floating
mode to 60 times per second. This makes resizing and moving alot smoother
and by limiting it it also uses alot less resources on my machine.
-rw-r--r-- | LICENSE | 1 | ||||
-rw-r--r-- | dwm.c | 13 |
2 files changed, 12 insertions, 2 deletions
@@ -1,6 +1,7 @@ MIT/X Consortium License © 2006-2014 Anselm R Garbe <anselm@garbe.us> +© 2010-2014 Hiltjo Posthuma <hiltjo@codemadness.org> © 2007-2011 Peter Hartlich <sgkkr at hartlich dot com> © 2010-2011 Connor Lane Smith <cls@lubutu.com> © 2006-2009 Jukka Salmi <jukka at salmi dot ch> @@ -1123,6 +1123,7 @@ movemouse(const Arg *arg) { Client *c; Monitor *m; XEvent ev; + Time lasttime = 0; if(!(c = selmon->sel)) return; @@ -1145,6 +1146,10 @@ movemouse(const Arg *arg) { handler[ev.type](&ev); break; case MotionNotify: + if ((ev.xmotion.time - lasttime) <= (1000 / 60)) + continue; + lasttime = ev.xmotion.time; + nx = ocx + (ev.xmotion.x - x); ny = ocy + (ev.xmotion.y - y); if(nx >= selmon->wx && nx <= selmon->wx + selmon->ww @@ -1264,11 +1269,11 @@ resizeclient(Client *c, int x, int y, int w, int h) { void resizemouse(const Arg *arg) { - int ocx, ocy; - int nw, nh; + int ocx, ocy, nw, nh; Client *c; Monitor *m; XEvent ev; + Time lasttime = 0; if(!(c = selmon->sel)) return; @@ -1290,6 +1295,10 @@ resizemouse(const Arg *arg) { handler[ev.type](&ev); break; case MotionNotify: + if ((ev.xmotion.time - lasttime) <= (1000 / 60)) + continue; + lasttime = ev.xmotion.time; + nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1); nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1); if(c->mon->wx + nw >= selmon->wx && c->mon->wx + nw <= selmon->wx + selmon->ww |