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package xyz.brysonsteck.serverfordummies.server
import java.io.File
import java.util.Properties
public class Server {
public var jar = ""
private val props = Properties()
constructor() {
props.setProperty("allow-flight", false.toString())
props.setProperty("allow-nether", true.toString())
props.setProperty("generate-structures", true.toString())
props.setProperty("hardcore", false.toString())
props.setProperty("pvp", true.toString())
props.setProperty("white-list", false.toString())
props.setProperty("enable-command-block", false.toString())
props.setProperty("hide-online-players", false.toString())
props.setProperty("max-players", 20.toString())
props.setProperty("max-world-size", 29999984.toString())
props.setProperty("server-port", 25565.toString())
props.setProperty("view-distance", 10.toString())
props.setProperty("jvm-ram", 1024.toString())
props.setProperty("spawn-protection", 16.toString())
props.setProperty("simulation-distance", 10.toString())
props.setProperty("max-tick-time", 60000.toString())
props.setProperty("difficulty", "normal")
props.setProperty("gamemode", "survival")
props.setProperty("level-name", "world")
props.setProperty("level-seed", "")
props.setProperty("level-type", "minecraft:normal")
props.setProperty("motd", "A server for a dummy")
}
}
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