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package xyz.brysonsteck.serverfordummies
import kotlinx.coroutines.*
import kotlinx.coroutines.javafx.JavaFx
import org.rauschig.jarchivelib.*
import java.io.File
import java.io.IOException
import java.awt.Checkbox
import java.util.Properties
import java.net.URL
import javafx.beans.value.ChangeListener
import javafx.beans.value.ObservableValue
import javafx.concurrent.Task
import javafx.beans.property.BooleanProperty
import javafx.collections.FXCollections
import javafx.fxml.FXML
import javafx.geometry.Insets
import javafx.scene.control.Button
import javafx.scene.control.ChoiceBox
import javafx.scene.control.Label
import javafx.scene.control.TextField
import javafx.scene.control.Spinner
import javafx.scene.control.TitledPane
import javafx.scene.control.ButtonBar
import javafx.scene.control.CheckBox
import javafx.scene.control.ProgressBar
import javafx.scene.layout.Border
import javafx.scene.layout.BorderStroke
import javafx.scene.layout.GridPane
import javafx.scene.layout.Pane
import javafx.scene.layout.HBox
import javafx.scene.layout.VBox
import javafx.scene.text.TextAlignment
import javafx.scene.text.Text
import javafx.scene.Scene
import javafx.scene.input.MouseEvent
import javafx.scene.image.Image
import javafx.scene.image.ImageView
import javafx.stage.FileChooser
import javafx.stage.FileChooser.ExtensionFilter
import javafx.stage.DirectoryChooser
import javafx.stage.Modality
import javafx.stage.Stage
import javafx.event.EventHandler
import Download
class PrimaryController {
@FXML
lateinit private var currentDirectoryLabel: Label
@FXML
lateinit private var worldNameField: TextField
@FXML
lateinit private var seedField: TextField
@FXML
lateinit private var portSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var difficultyBox: ChoiceBox<String>
@FXML
lateinit private var gamemodeBox: ChoiceBox<String>
@FXML
lateinit private var worldTypeBox: ChoiceBox<String>
@FXML
lateinit private var worldSettingsPane: HBox
@FXML
lateinit private var parentPane: Pane
@FXML
lateinit private var directoryPane: Pane
@FXML
lateinit private var buttonBar: ButtonBar
@FXML
lateinit private var flightCheckbox: CheckBox
@FXML
lateinit private var netherCheckbox: CheckBox
@FXML
lateinit private var structuresCheckbox: CheckBox
@FXML
lateinit private var pvpCheckbox: CheckBox
@FXML
lateinit private var whitelistCheckbox: CheckBox
@FXML
lateinit private var cmdBlocksCheckbox: CheckBox
@FXML
lateinit private var playerCountCheckbox: CheckBox
@FXML
lateinit private var maxPlayersSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var maxSizeSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var memorySpinner: Spinner<kotlin.Int>
@FXML
lateinit private var spawnSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var simulationSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var renderSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var maxTickSpinner: Spinner<kotlin.Int>
@FXML
lateinit private var statusBar: Label
@FXML
lateinit private var progressBar: ProgressBar
@FXML
lateinit private var startButton: Button
@FXML
lateinit private var buildButton: Button
private var building = false
@FXML
private fun onDirectoryButtonClick() {
val dirChooser = DirectoryChooser()
dirChooser.title = "Open a server directory"
dirChooser.initialDirectory = File(System.getProperty("user.home"))
val result = dirChooser.showDialog(null)
if (result != null) {
currentDirectoryLabel.text = result.absolutePath
val real = loadServerDir(result.absolutePath)
parentPane.isDisable = false
worldSettingsPane.isDisable = false
buttonBar.isDisable = false
}
}
@FXML
private fun onWorldNameChange() {
}
@FXML
private fun onSeedChange() {
}
@FXML
private fun onPortChange() {
}
@FXML
private fun onCheckboxClick() {
}
@FXML
private fun onSpinnerChange() {
}
@FXML
private fun onBuild() {
if (building) {
building = false
return;
}
building = true
worldSettingsPane.isDisable = true
directoryPane.isDisable = true
parentPane.isDisable = true
startButton.isDisable = true
buildButton.text = "Cancel Build"
@Suppress("OPT_IN_USAGE")
GlobalScope.launch(Dispatchers.Default) {
progressBar.isVisible = true
var downloads = mapOf(
"BuildTools" to "https://hub.spigotmc.org/jenkins/job/BuildTools/lastSuccessfulBuild/artifact/target/BuildTools.jar",
)
downloads.forEach {
withContext(Dispatchers.JavaFx){statusBar.text = "Downloading ${it.key}..."}
val download = Download(URL(it.value))
download.start()
while (download.status == Download.Status.DOWNLOADING) {
var prog = (download.downloaded.toDouble() / download.contentLength.toDouble())
// for whatever reason I need to print something to the screen in order for it to update the progress bar
print("")
if (prog >= 0.01) {
withContext(Dispatchers.JavaFx) {progressBar.progress = prog}
}
if (!building) download.status = Download.Status.CANCELLED
Thread.sleep(300)
}
}
progressBar.isVisible = false
withContext(Dispatchers.JavaFx){
worldSettingsPane.isDisable = false
directoryPane.isDisable = false
parentPane.isDisable = false
startButton.isDisable = false
buildButton.text = "Build Server"
statusBar.text = if (building) {"Ready."} else {"Server build cancelled."}
building = false;
}
}
}
@FXML
private fun onStart() {
statusBar.text = "The Minecraft Server is now running. Shutdown the server to unlock the settings."
@Suppress("OPT_IN_USAGE")
GlobalScope.launch(Dispatchers.Default) {
val proc = Runtime.getRuntime().exec("java -jar /home/bryson/test/testserver/server.jar");
}
}
private fun createDialog(type: String, msg: String, yes: String, no: String) {
val resources = this.javaClass.getResource("icons/$type.png")
val dialog = Stage();
dialog.initModality(Modality.APPLICATION_MODAL);
val scenePane = Pane()
val dialogScene = Scene(scenePane, 400.0, 150.0);
val imagePane = Pane()
val icon = Image("$resources")
imagePane.layoutX = 14.0
imagePane.layoutY = 14.0
imagePane.scaleX = 0.7
imagePane.scaleY = 0.7
imagePane.children.add(ImageView(icon))
val label = Label(msg)
label.layoutX = 115.0
label.layoutY = 40.0
val buttonBar = ButtonBar()
buttonBar.padding = Insets(10.0, 10.0, 10.0, 10.0)
buttonBar.layoutX = 0.0
buttonBar.layoutY = 107.0
buttonBar.prefWidth = 400.0
val noButton = Button(no)
val yesButton = Button(yes)
yesButton.isDefaultButton = true
buttonBar.buttons.add(noButton)
buttonBar.buttons.add(yesButton)
scenePane.children.addAll(imagePane, label, buttonBar)
dialog.setScene(dialogScene);
dialog.show();
}
private fun loadServerDir(dir: String): Boolean {
createDialog("info", "There is no server in this directory.\nCreate one?", "Yes", "No")
var directory = dir
var hasServer = false
if (!File(directory).isDirectory) {
return false;
}
if (directory[directory.length-1] != File.separatorChar)
directory += File.separatorChar
val hasDummy = File(directory + "ServerForDummies").isDirectory
for (i in 20 downTo 8) {
for (j in 15 downTo 0) {
var spigotFile: String = ""
if (j == 0)
spigotFile += "spigot-1.$i.jar"
else
spigotFile += "spigot-1.$i.$j.jar";
hasServer = File(directory + spigotFile).isFile || File(directory + "server.jar").isFile
if (hasServer)
break;
}
}
val hasProperties = File(directory + File.separator + "server.properties").isFile
if (hasDummy && hasServer) {
// read jproperties
println("read jproperties")
} else if (hasDummy && !hasServer && hasProperties) {
// just needs to be built
println("build")
} else if (!hasDummy && hasServer) {
// server created externally
println("server made externally")
} else {
// assume clean directory
println("none")
}
return true;
}
}
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