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1 files changed, 362 insertions, 0 deletions
diff --git a/app/src/main/resources/xyz/brysonsteck/servercraft/primary.fxml b/app/src/main/resources/xyz/brysonsteck/servercraft/primary.fxml
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+++ b/app/src/main/resources/xyz/brysonsteck/servercraft/primary.fxml
@@ -0,0 +1,362 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<?import javafx.geometry.Insets?>
+<?import javafx.scene.control.Button?>
+<?import javafx.scene.control.ButtonBar?>
+<?import javafx.scene.control.CheckBox?>
+<?import javafx.scene.control.ChoiceBox?>
+<?import javafx.scene.control.ContextMenu?>
+<?import javafx.scene.control.Label?>
+<?import javafx.scene.control.MenuItem?>
+<?import javafx.scene.control.ProgressBar?>
+<?import javafx.scene.control.Separator?>
+<?import javafx.scene.control.Spinner?>
+<?import javafx.scene.control.SpinnerValueFactory.IntegerSpinnerValueFactory?>
+<?import javafx.scene.control.TextField?>
+<?import javafx.scene.control.TitledPane?>
+<?import javafx.scene.control.Tooltip?>
+<?import javafx.scene.layout.AnchorPane?>
+<?import javafx.scene.layout.HBox?>
+<?import javafx.scene.layout.Pane?>
+<?import javafx.scene.text.Font?>
+
+<Pane fx:id="primary" maxHeight="713.0" maxWidth="963.0" minHeight="713.0" minWidth="963.0" prefHeight="713.0" prefWidth="963.0" xmlns="http://javafx.com/javafx/19" xmlns:fx="http://javafx.com/fxml/1" fx:controller="xyz.brysonsteck.servercraft.controllers.PrimaryController">
+ <children>
+ <HBox fx:id="directoryPane" prefHeight="39.0" prefWidth="963.0">
+ <children>
+ <Button id="openFile" fx:id="chooseDirectoryButton" lineSpacing="10.0" mnemonicParsing="false" onMouseClicked="#onDirectoryButtonClick" text="Choose Directory...">
+ <opaqueInsets>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </opaqueInsets>
+ <HBox.margin>
+ <Insets />
+ </HBox.margin>
+ </Button>
+ <Separator orientation="VERTICAL" prefHeight="200.0">
+ <HBox.margin>
+ <Insets left="5.0" />
+ </HBox.margin>
+ </Separator>
+ <Label text="Server Directory:">
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ <font>
+ <Font name="System Bold" size="13.0" />
+ </font>
+ </Label>
+ <Label id="currentFilename" fx:id="currentDirectoryLabel" text="&lt;NONE&gt;">
+ <HBox.margin>
+ <Insets bottom="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Label>
+ </children>
+ <padding>
+ <Insets bottom="7.0" left="7.0" right="7.0" top="7.0" />
+ </padding>
+ </HBox>
+ <HBox fx:id="worldSettingsPane" disable="true" layoutY="39.0" prefHeight="41.0" prefWidth="963.0">
+ <padding>
+ <Insets bottom="7.0" left="7.0" right="7.0" top="7.0" />
+ </padding>
+ <children>
+ <Label text="World Name:" HBox.hgrow="ALWAYS">
+ <font>
+ <Font name="System Bold" size="13.0" />
+ </font>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" />
+ </HBox.margin>
+ </Label>
+ <TextField fx:id="worldNameField" onInputMethodTextChanged="#onWorldNameChange" text="world">
+ <HBox.margin>
+ <Insets top="2.0" />
+ </HBox.margin>
+ </TextField>
+ <Separator orientation="VERTICAL" prefHeight="200.0">
+ <HBox.margin>
+ <Insets left="5.0" />
+ </HBox.margin>
+ </Separator>
+ <Label text="Seed:">
+ <font>
+ <Font name="System Bold" size="13.0" />
+ </font>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" />
+ </HBox.margin>
+ </Label>
+ <TextField fx:id="seedField" onInputMethodTextChanged="#onSeedChange" promptText="Leave empty for random seed" HBox.hgrow="ALWAYS">
+ <HBox.margin>
+ <Insets top="2.0" />
+ </HBox.margin>
+ </TextField>
+ <Separator orientation="VERTICAL" prefHeight="200.0">
+ <HBox.margin>
+ <Insets left="5.0" />
+ </HBox.margin>
+ </Separator>
+ <Label text="Server Port:" HBox.hgrow="ALWAYS">
+ <font>
+ <Font name="System Bold" size="13.0" />
+ </font>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" />
+ </HBox.margin>
+ </Label>
+ <Spinner fx:id="portSpinner" editable="true" onInputMethodTextChanged="#onPortChange" prefWidth="95.0">
+ <HBox.margin>
+ <Insets top="2.0" />
+ </HBox.margin>
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="25565" max="60000" min="20000" />
+ </valueFactory>
+ </Spinner>
+ </children>
+ <opaqueInsets>
+ <Insets bottom="3.0" />
+ </opaqueInsets>
+ </HBox>
+ <Pane fx:id="parentPane" disable="true" layoutY="78.0" prefHeight="555.0" prefWidth="970.0">
+ <children>
+ <TitledPane fx:id="settingsPane" animated="false" collapsible="false" layoutX="10.0" layoutY="7.0" prefHeight="273.0" prefWidth="627.0" text="Server Settings">
+ <content>
+ <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="311.0" prefWidth="625.0">
+ <children>
+ <CheckBox fx:id="flightCheckbox" layoutX="14.0" layoutY="14.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Allow Flight" />
+ <CheckBox fx:id="netherCheckbox" layoutX="14.0" layoutY="42.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" selected="true" text="Allow The Nether" />
+ <CheckBox fx:id="structuresCheckbox" alignment="TOP_LEFT" layoutX="14.0" layoutY="70.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" selected="true" text="Generate Structures&#10;(such as villages and strongholds)" />
+ <CheckBox fx:id="pvpCheckbox" layoutX="14.0" layoutY="109.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" selected="true" text="Allow PvP" />
+ <CheckBox fx:id="whitelistCheckbox" alignment="TOP_LEFT" layoutX="14.0" layoutY="138.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Enable Whitelist&#10;(Only users you specify can join)" />
+ <HBox layoutX="6.0" layoutY="174.0">
+ <children>
+ <Label text="Maximum Players:" HBox.hgrow="ALWAYS">
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="maxPlayerSpinner" editable="true" prefHeight="23.0" prefWidth="99.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="20" max="1000" min="0" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ <HBox layoutX="6.0" layoutY="207.0">
+ <children>
+ <Label text="Maximum World Size (in blocks):" HBox.hgrow="ALWAYS">
+ <HBox.margin>
+ <Insets />
+ </HBox.margin>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="maxSizeSpinner" editable="true" prefHeight="23.0" prefWidth="155.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="29999984" max="29999984" min="1" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ </children>
+ </AnchorPane>
+ </content>
+ </TitledPane>
+ <TitledPane fx:id="advancedPane" expanded="false" layoutX="10.0" layoutY="289.0" prefHeight="259.0" prefWidth="627.0" text="Advanced Server Settings">
+ <content>
+ <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="269.0" prefWidth="625.0">
+ <children>
+ <CheckBox fx:id="cmdBlocksCheckbox" layoutX="14.0" layoutY="14.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Enable Command Blocks" />
+ <CheckBox fx:id="playerCountCheckbox" layoutX="14.0" layoutY="41.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Hide Online Player Count" />
+ <HBox layoutX="7.0" layoutY="65.0">
+ <children>
+ <Label ellipsisString="" text="Server Memory in MB:" textOverrun="CLIP" HBox.hgrow="ALWAYS">
+ <tooltip>
+ <Tooltip text="This is the amount of RAM that will get passed to Minecraft/the JVM.&#10;For simple servers, 1024 MB will be plenty.&#10;If you typically have more than 5 concurrent players, consider allocating more." />
+ </tooltip>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="memorySpinner" editable="true" prefHeight="23.0" prefWidth="99.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="1024" max="65536" min="512" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ <HBox layoutX="7.0" layoutY="96.0">
+ <children>
+ <Label text="Spawn Protection Radius:" HBox.hgrow="ALWAYS">
+ <tooltip>
+ <Tooltip text="All blocks in a radius from 0,~,0 will be unbreakable. &#10;If you want to break blocks within spawn, change this value." />
+ </tooltip>
+ <HBox.margin>
+ <Insets />
+ </HBox.margin>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="spawnSpinner" editable="true" prefHeight="23.0" prefWidth="99.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="16" max="29999984" min="0" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ <HBox layoutX="7.0" layoutY="127.0">
+ <children>
+ <Label text="Simulation Distance:" HBox.hgrow="ALWAYS">
+ <tooltip>
+ <Tooltip text="The radius of chunks for each player where ticks will be updated.&#10;In other words, anything outside these circles, such as furnaces, mobs, etc, will not be updated or simulated." />
+ </tooltip>
+ <HBox.margin>
+ <Insets />
+ </HBox.margin>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="simulationSpinner" editable="true" prefWidth="80.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="10" max="40" min="0" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ <HBox layoutX="7.0" layoutY="160.0">
+ <children>
+ <Label text="Render Distance:" HBox.hgrow="ALWAYS">
+ <tooltip>
+ <Tooltip text="The radius of chunks where the server will render the view distance.&#10;Any value higher on a client than what is set will be ignored.&#10;Higher values will be more demanding on the server." />
+ </tooltip>
+ <HBox.margin>
+ <Insets />
+ </HBox.margin>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="renderSpinner" editable="true" prefWidth="80.0">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="10" max="40" min="2" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ <HBox layoutX="7.0" layoutY="192.0">
+ <children>
+ <Label text="Maximum Tick Time (in milliseconds):" HBox.hgrow="ALWAYS">
+ <tooltip>
+ <Tooltip text="If the server cannot update ticks (i.e. &quot;lags&quot;) for longer than this amount of time, the server will shutdown.&#10;60000 ms (60 seconds) is the default." />
+ </tooltip>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </Label>
+ <Spinner fx:id="maxTickSpinner" editable="true">
+ <valueFactory>
+ <SpinnerValueFactory.IntegerSpinnerValueFactory amountToStepBy="1" initialValue="60000" max="180000" min="10000" />
+ </valueFactory>
+ <HBox.margin>
+ <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" />
+ </HBox.margin>
+ </Spinner>
+ </children>
+ </HBox>
+ </children>
+ </AnchorPane>
+ </content>
+ </TitledPane>
+ <TitledPane fx:id="difficultyPane" animated="false" collapsible="false" layoutX="649.0" layoutY="7.0" prefHeight="77.0" prefWidth="305.0" text="Difficulty">
+ <content>
+ <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0">
+ <children>
+ <ChoiceBox fx:id="difficultyBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0">
+ <contextMenu>
+ <ContextMenu>
+ <items>
+ <MenuItem mnemonicParsing="false" />
+ </items>
+ </ContextMenu>
+ </contextMenu>
+ </ChoiceBox>
+ </children>
+ </AnchorPane>
+ </content>
+ </TitledPane>
+ <TitledPane fx:id="gamemodePane" animated="false" collapsible="false" layoutX="649.0" layoutY="92.0" prefHeight="77.0" prefWidth="305.0" text="Gamemode">
+ <content>
+ <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0">
+ <children>
+ <ChoiceBox fx:id="gamemodeBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0" />
+ </children>
+ </AnchorPane>
+ </content>
+ </TitledPane>
+ <TitledPane fx:id="worldTypePane" animated="false" collapsible="false" layoutX="649.0" layoutY="178.0" prefHeight="77.0" prefWidth="305.0" text="World Type">
+ <content>
+ <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0">
+ <children>
+ <ChoiceBox fx:id="worldTypeBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0" />
+ </children>
+ </AnchorPane>
+ </content>
+ </TitledPane>
+ </children>
+ </Pane>
+ <ButtonBar fx:id="buttonBar" buttonOrder="L+R" layoutY="635.0" prefHeight="40.0" prefWidth="963.0">
+ <buttons>
+ <Button fx:id="infoButton" mnemonicParsing="false" onMouseClicked="#onInfo" text="About ServerCraft" ButtonBar.buttonData="LEFT" />
+ <Button fx:id="defaultsButton" disable="true" mnemonicParsing="false" onMouseClicked="#onBuild" text="Reset to Defaults" ButtonBar.buttonData="LEFT" />
+ <Button fx:id="buildButton" disable="true" mnemonicParsing="false" onMouseClicked="#onBuild" text="Build Server" ButtonBar.buttonData="RIGHT" />
+ <Button fx:id="startButton" defaultButton="true" disable="true" mnemonicParsing="false" onMouseClicked="#onStart" prefWidth="120.0" text="Start Server" ButtonBar.buttonData="RIGHT" />
+ </buttons>
+ <padding>
+ <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" />
+ </padding>
+ </ButtonBar>
+ <HBox layoutY="680.0" prefHeight="33.0" prefWidth="963.0" style="-fx-background-color: ddd;">
+ <children>
+ <Label text="Status:">
+ <font>
+ <Font name="System Bold" size="13.0" />
+ </font>
+ </Label>
+ <Label fx:id="statusBar" text="Ready.">
+ <HBox.margin>
+ <Insets left="5.0" />
+ </HBox.margin>
+ </Label>
+ <ProgressBar fx:id="progressBar" prefWidth="400.0" visible="false">
+ <HBox.margin>
+ <Insets left="10.0" />
+ </HBox.margin>
+ </ProgressBar>
+ </children>
+ <padding>
+ <Insets bottom="9.0" left="9.0" right="9.0" top="9.0" />
+ </padding>
+ </HBox>
+ </children>
+</Pane>