diff options
author | Bryson Steck <brysonsteck@protonmail.com> | 2023-05-09 16:31:47 -0600 |
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committer | Bryson Steck <brysonsteck@protonmail.com> | 2023-05-09 16:31:47 -0600 |
commit | 7db4d246d920586edcc485d514d9651dcc370d67 (patch) | |
tree | 96707a77637d400f1e223122ed4c1afa137732a4 /app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml | |
parent | 47de8220d52dde525d107ee076d090a48ee02c2e (diff) | |
download | ServerCraft-7db4d246d920586edcc485d514d9651dcc370d67.tar ServerCraft-7db4d246d920586edcc485d514d9651dcc370d67.tar.gz ServerCraft-7db4d246d920586edcc485d514d9651dcc370d67.tar.bz2 |
logic seems fine?
Diffstat (limited to 'app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml')
-rw-r--r-- | app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml | 253 |
1 files changed, 0 insertions, 253 deletions
diff --git a/app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml b/app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml deleted file mode 100644 index 85b7370..0000000 --- a/app/bin/main/xyz/brysonsteck/serverfordummies/primary.fxml +++ /dev/null @@ -1,253 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> - -<?import javafx.geometry.Insets?> -<?import javafx.scene.control.Button?> -<?import javafx.scene.control.ButtonBar?> -<?import javafx.scene.control.CheckBox?> -<?import javafx.scene.control.ChoiceBox?> -<?import javafx.scene.control.ContextMenu?> -<?import javafx.scene.control.Label?> -<?import javafx.scene.control.MenuItem?> -<?import javafx.scene.control.ProgressBar?> -<?import javafx.scene.control.Separator?> -<?import javafx.scene.control.Spinner?> -<?import javafx.scene.control.TextField?> -<?import javafx.scene.control.TitledPane?> -<?import javafx.scene.control.Tooltip?> -<?import javafx.scene.layout.AnchorPane?> -<?import javafx.scene.layout.HBox?> -<?import javafx.scene.layout.Pane?> -<?import javafx.scene.text.Font?> - -<Pane fx:id="primary" maxHeight="900.0" maxWidth="1500.0" minHeight="620.0" minWidth="963.0" prefHeight="708.0" prefWidth="963.0" xmlns="http://javafx.com/javafx/19" xmlns:fx="http://javafx.com/fxml/1" fx:controller="xyz.brysonsteck.serverfordummies.PrimaryController"> - <children> - <HBox prefHeight="39.0" prefWidth="963.0"> - <children> - <Button id="openFile" fx:id="chooseDirectoryButton" lineSpacing="10.0" mnemonicParsing="false" onMouseClicked="#onDirectoryButtonClick" text="Choose Directory..."> - <opaqueInsets> - <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" /> - </opaqueInsets> - <HBox.margin> - <Insets /> - </HBox.margin> - </Button> - <Separator orientation="VERTICAL" prefHeight="200.0"> - <HBox.margin> - <Insets left="5.0" /> - </HBox.margin> - </Separator> - <Label text="Server Directory:"> - <HBox.margin> - <Insets bottom="5.0" left="5.0" right="5.0" top="5.0" /> - </HBox.margin> - <font> - <Font name="System Bold" size="13.0" /> - </font> - </Label> - <Label id="currentFilename" fx:id="currentDirectoryLabel" text="<NONE>"> - <HBox.margin> - <Insets bottom="5.0" right="5.0" top="5.0" /> - </HBox.margin> - </Label> - </children> - <padding> - <Insets bottom="7.0" left="7.0" right="7.0" top="7.0" /> - </padding> - </HBox> - <HBox fx:id="worldSettingsPane" disable="true" layoutY="39.0" prefHeight="41.0" prefWidth="963.0"> - <padding> - <Insets bottom="7.0" left="7.0" right="7.0" top="7.0" /> - </padding> - <children> - <Label text="World Name:"> - <font> - <Font name="System Bold" size="13.0" /> - </font> - <HBox.margin> - <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" /> - </HBox.margin> - </Label> - <TextField fx:id="worldNameField" onInputMethodTextChanged="#onWorldNameChange"> - <HBox.margin> - <Insets top="2.0" /> - </HBox.margin> - </TextField> - <Separator orientation="VERTICAL" prefHeight="200.0"> - <HBox.margin> - <Insets left="5.0" /> - </HBox.margin> - </Separator> - <Label text="Seed:"> - <font> - <Font name="System Bold" size="13.0" /> - </font> - <HBox.margin> - <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" /> - </HBox.margin> - </Label> - <TextField fx:id="seedField" onInputMethodTextChanged="#onSeedChange" prefHeight="23.0" prefWidth="448.0"> - <HBox.margin> - <Insets top="2.0" /> - </HBox.margin> - </TextField> - <Separator orientation="VERTICAL" prefHeight="200.0"> - <HBox.margin> - <Insets left="5.0" /> - </HBox.margin> - </Separator> - <Label text="Server Port:"> - <font> - <Font name="System Bold" size="13.0" /> - </font> - <HBox.margin> - <Insets bottom="5.0" left="5.0" right="5.0" top="6.0" /> - </HBox.margin> - </Label> - <Spinner fx:id="portSpinner" onInputMethodTextChanged="#onPortChange" prefHeight="23.0" prefWidth="112.0"> - <HBox.margin> - <Insets top="2.0" /> - </HBox.margin> - </Spinner> - </children> - <opaqueInsets> - <Insets bottom="3.0" /> - </opaqueInsets> - </HBox> - <Pane fx:id="parentPane" disable="true" layoutY="78.0" prefHeight="555.0" prefWidth="970.0"> - <children> - <TitledPane fx:id="settingsPane" animated="false" collapsible="false" layoutX="10.0" layoutY="7.0" prefHeight="273.0" prefWidth="627.0" text="Server Settings"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="311.0" prefWidth="625.0"> - <children> - <CheckBox fx:id="flightCheckbox" layoutX="14.0" layoutY="14.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Allow Flight" /> - <CheckBox fx:id="netherCheckbox" layoutX="14.0" layoutY="42.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Allow The Nether" /> - <CheckBox fx:id="structuresCheckbox" alignment="TOP_LEFT" layoutX="14.0" layoutY="70.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" prefHeight="45.0" prefWidth="231.0" text="Generate Structures (such as villages and strongholds)" /> - <CheckBox fx:id="pvpCheckbox" layoutX="14.0" layoutY="109.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Allow PvP" /> - <CheckBox fx:id="whitelistCheckbox" alignment="TOP_LEFT" layoutX="14.0" layoutY="138.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" prefHeight="45.0" prefWidth="231.0" text="Enable Whitelist (Only users you specify can join)" /> - <Spinner fx:id="maxPlayerSpinner" layoutX="130.0" layoutY="179.0" prefHeight="23.0" prefWidth="99.0" /> - <Label layoutX="14.0" layoutY="183.0" text="Maximum Players:" /> - <Spinner fx:id="maxSizeSpinner" layoutX="214.0" layoutY="212.0" prefHeight="23.0" prefWidth="155.0" /> - <Label layoutX="14.0" layoutY="216.0" text="Maximum World Size (in blocks):" /> - </children> - </AnchorPane> - </content> - </TitledPane> - <TitledPane fx:id="advancedPane" animated="false" layoutX="10.0" layoutY="289.0" prefHeight="259.0" prefWidth="627.0" text="Advanced Server Settings"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="269.0" prefWidth="625.0"> - <children> - <CheckBox fx:id="cmdBlocksCheckbox" layoutX="14.0" layoutY="14.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Enable Command Blocks" /> - <CheckBox fx:id="playerCountCheckbox" layoutX="14.0" layoutY="41.0" mnemonicParsing="false" onMouseClicked="#onCheckboxClick" text="Hide Online Player Count" /> - <Spinner fx:id="memorySpinner" layoutX="154.0" layoutY="69.0" prefHeight="23.0" prefWidth="99.0" /> - <Label ellipsisString="" layoutX="14.0" layoutY="73.0" text="Server Memory in MB:" textOverrun="CLIP"> - <tooltip> - <Tooltip text="This is the amount of RAM that will get passed to Minecraft/the JVM. For simple servers, 1024 MB will be plenty. If you typically have more than 5 concurrent players, consider allocating more." /> - </tooltip> - </Label> - <Spinner fx:id="spawnSpinner" layoutX="172.0" layoutY="100.0" prefHeight="23.0" prefWidth="99.0" /> - <Label layoutX="14.0" layoutY="104.0" text="Spawn Protection Radius:"> - <tooltip> - <Tooltip text="All blocks in a radius from 0,~,0 will be unbreakable. If you want to break blocks within spawn, change this value." /> - </tooltip> - </Label> - <Spinner fx:id="simulationSpinner" layoutX="147.0" layoutY="132.0" prefHeight="23.0" prefWidth="99.0" /> - <Label layoutX="14.0" layoutY="136.0" text="Simulation Distance:"> - <tooltip> - <Tooltip text="The radius of chunks for each player where ticks will be updated. In other words, anything outside these circles, such as furnaces, mobs, etc, will not be updated or simulated." /> - </tooltip> - </Label> - <Spinner fx:id="renderSpinner" layoutX="124.0" layoutY="165.0" prefHeight="23.0" prefWidth="99.0" /> - <Label layoutX="14.0" layoutY="169.0" text="Render Distance:"> - <tooltip> - <Tooltip text="The radius of chunks where the server will render the view distance. Any value higher on a client than what is set will be ignored. Higher values will be more demanding on the server." /> - </tooltip> - </Label> - <Label layoutX="14.0" layoutY="203.0" text="Maximum Tick Time (in milliseconds):"> - <tooltip> - <Tooltip text="If the server cannot update ticks (i.e. "lags") for longer than this amount of time, the server will shutdown. 60000 ms (60 seconds) is the default." /> - </tooltip> - </Label> - <Spinner fx:id="maxTickSpinner" layoutX="246.0" layoutY="199.0" prefHeight="23.0" prefWidth="99.0" /> - </children> - </AnchorPane> - </content> - </TitledPane> - <TitledPane fx:id="difficultyPane" animated="false" collapsible="false" layoutX="649.0" layoutY="7.0" prefHeight="77.0" prefWidth="305.0" text="Difficulty"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0"> - <children> - <ChoiceBox fx:id="difficultyBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0"> - <contextMenu> - <ContextMenu> - <items> - <MenuItem mnemonicParsing="false" /> - </items> - </ContextMenu> - </contextMenu> - </ChoiceBox> - </children> - </AnchorPane> - </content> - </TitledPane> - <TitledPane fx:id="gamemodePane" animated="false" collapsible="false" layoutX="649.0" layoutY="92.0" prefHeight="77.0" prefWidth="305.0" text="Gamemode"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0"> - <children> - <ChoiceBox fx:id="gamemodeBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0" /> - </children> - </AnchorPane> - </content> - </TitledPane> - <TitledPane fx:id="worldTypePane" animated="false" collapsible="false" layoutX="649.0" layoutY="178.0" prefHeight="77.0" prefWidth="305.0" text="World Type"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0"> - <children> - <ChoiceBox fx:id="worldTypeBox" layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0" /> - </children> - </AnchorPane> - </content> - </TitledPane> - <TitledPane fx:id="worldTypePane1" animated="false" collapsible="false" layoutX="649.0" layoutY="265.0" prefHeight="283.0" prefWidth="305.0" text="Whitelist"> - <content> - <AnchorPane minHeight="0.0" minWidth="0.0" prefHeight="94.0" prefWidth="303.0"> - <children> - <ChoiceBox layoutX="14.0" layoutY="14.0" prefHeight="23.0" prefWidth="276.0" /> - </children> - </AnchorPane> - </content> - </TitledPane> - </children> - </Pane> - <ButtonBar fx:id="buttonBar" disable="true" layoutY="635.0" prefHeight="40.0" prefWidth="963.0"> - <buttons> - <Button mnemonicParsing="false" text="Build Server" /> - <Button defaultButton="true" mnemonicParsing="false" text="Start Server" /> - </buttons> - <padding> - <Insets bottom="8.0" left="8.0" right="8.0" top="8.0" /> - </padding> - </ButtonBar> - <HBox layoutY="680.0" prefHeight="33.0" prefWidth="963.0" style="-fx-background-color: ddd;"> - <children> - <Label text="Status:"> - <font> - <Font name="System Bold" size="13.0" /> - </font> - </Label> - <Label fx:id="statusBar" text="Ready."> - <HBox.margin> - <Insets left="5.0" /> - </HBox.margin> - </Label> - <ProgressBar fx:id="progressBar" prefWidth="400.0" progress="0.0" visible="false"> - <HBox.margin> - <Insets left="460.0" /> - </HBox.margin> - </ProgressBar> - </children> - <padding> - <Insets bottom="9.0" left="9.0" right="9.0" top="9.0" /> - </padding> - </HBox> - </children> -</Pane> |