package net.brysonsteck.Resurrection.player; import net.brysonsteck.Resurrection.Resurrection; import net.brysonsteck.Resurrection.startup.ParseSettings; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.plugin.java.JavaPlugin; import java.io.*; import java.util.Hashtable; public class PlayerData { Hashtable> playerData = new Hashtable<>(); String rawData; boolean DEBUG = Boolean.parseBoolean(new ParseSettings() .getSetting("debug")); public void saveData(String write) { try { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to save player data"); } FileWriter writer = new FileWriter("plugins/playerData.resurrection"); writer.write(write); writer.close(); } catch (IOException e) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to save player data, avoid shutting down the server"); } System.out.println("[Resurrection] There was an issue saving the player data file."); e.printStackTrace(); System.out.println("[Resurrection] Resurrection will continue to run despite this error, but avoid shutting down the server until a successful save occurs."); System.out.println("[Resurrection] In the mean time, check to make sure the playerData file exists and you have permissions to write to it."); } if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data saved successfully, rereading data to ensure Resurrection is up to date"); } readData(); } public void readData() { try { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to read player data"); } rawData = ""; BufferedReader reader = new BufferedReader(new FileReader("plugins/playerData.resurrection")); String line; String[] playerData; while (true) { line = reader.readLine(); if (line == null) { break; } rawData = rawData + line; playerData = line.split(","); Hashtable playerHash = new Hashtable<>(); playerHash.put("dead", playerData[1]); playerHash.put("timeLeft", playerData[2]); this.playerData.put(playerData[0], playerHash); if (DEBUG) { TimeCheck timeCheck = new TimeCheck(Long.parseLong(playerData[2])); Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: player: " + playerData[0] + " | dead: " + playerData[1] + " | ms to resurrect at: " + playerData[2]); } } } catch (IOException e) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to read player data. Resurrection is shutting down"); } System.out.println("[Resurrection] There was an issue reading the player data file."); e.printStackTrace(); System.out.println("[Resurrection] This file is crucial to Resurrection. Since the file could not be read, the plugin will now stop."); Bukkit.getPluginManager().disablePlugin(JavaPlugin.getProvidingPlugin(Resurrection.class)); } if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data read successfully"); } } // public Hashtable> getPlayers() { // return playerData; // } public String getRawData() { return rawData; } }