package net.brysonsteck.Resurrection.commands; import net.brysonsteck.Resurrection.Resurrection; import net.brysonsteck.Resurrection.player.PlayerData; import java.util.logging.Logger; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.GameMode; import org.bukkit.Sound; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.plugin.java.JavaPlugin; import org.bukkit.potion.PotionEffect; public class CommandResurrect implements CommandExecutor { boolean DEBUG; public CommandResurrect(String debug) { this.DEBUG = Boolean.parseBoolean(debug); } @Override public boolean onCommand(CommandSender commandSender, Command command, String s, String[] strings) { Logger log = JavaPlugin.getProvidingPlugin(Resurrection.class).getLogger(); if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: The `resurrect` command was ran by " + commandSender.getName()); } boolean valid = (strings.length == 1); if (commandSender instanceof Player) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: CommandSender is a player."); } Player p = (Player) commandSender; if (valid) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Valid; an argument was specified. Assuming it as name of player to resurrect"); } Player resurrectPlayer = Bukkit.getPlayer(strings[0]); if (resurrectPlayer == null) { p.sendMessage(ChatColor.RED + "ERROR: That player is not online/doesn't exist! Failed to resurrect."); return false; } if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Specified player \"" + resurrectPlayer.getDisplayName() + "\" exists"); } if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Specified player in spectator mode, assuming dead"); } for (PotionEffect effect : resurrectPlayer.getActivePotionEffects()) resurrectPlayer.removePotionEffect(effect.getType()); resurrectPlayer.setGameMode(GameMode.SURVIVAL); for(Player player : Bukkit.getOnlinePlayers()){ // for versions > 1.8 player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); // for version 1.8 //player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0); } Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + strings[0] + " has been resurrected manually by an admin!"); removeDeath(resurrectPlayer); if (p.getBedSpawnLocation() != null) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: A bed for the specified player was found. Teleporting"); } p.teleport(p.getBedSpawnLocation()); } return true; } else { p.sendMessage(ChatColor.RED + "ERROR: " + strings[0] + " is not dead! Failed to resurrect."); return false; } } else { p.sendMessage(ChatColor.RED + "ERROR: Too few arguments!"); return false; } } else { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: CommandSender is console."); } if (valid) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Valid; an argument was specified. Assuming it as name of player to resurrect"); } Player resurrectPlayer = Bukkit.getPlayer(strings[0]); if (resurrectPlayer == null) { log.warning("ERROR: That player is not online/doesn't exist! Failed to resurrect."); return false; } if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Specified player \"" + resurrectPlayer.getDisplayName() + "\" exists"); } if (resurrectPlayer.getGameMode() == GameMode.SPECTATOR) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Specified player in spectator mode, assuming dead"); } for (PotionEffect effect : resurrectPlayer.getActivePotionEffects()) resurrectPlayer.removePotionEffect(effect.getType()); resurrectPlayer.setGameMode(GameMode.SURVIVAL); for(Player player : Bukkit.getOnlinePlayers()){ // for versions > 1.8 player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); // for version 1.8 //player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0); } Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!"); removeDeath(resurrectPlayer); if (resurrectPlayer.getBedSpawnLocation() != null) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: A bed for the specified player was found. Teleporting"); } resurrectPlayer.teleport(resurrectPlayer.getBedSpawnLocation()); } return true; } else { log.warning("ERROR: " + strings[0] + " is not dead! Failed to resurrect."); return false; } } else { log.warning("ERROR: Too few arguments!"); return false; } } } public void removeDeath(Player p) { PlayerData playerData = new PlayerData(); playerData.readData(); String rawData = playerData.getRawData(); String[] rawPlayers = rawData.split(";"); int index = 0; for (String players : rawPlayers) { if (players.startsWith(p.getDisplayName())) { if (DEBUG) { Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Removing the death from the resurrected player"); } String[] playerSplit = players.split(","); playerSplit[1] = "false"; playerSplit[2] = "0"; // save data rawPlayers[index] = String.join(",", playerSplit); rawData = String.join(";", rawPlayers); playerData.saveData(rawData); break; } index++; } } }