From 9e8c0c2a881100939a63ba4d610af5d26b53938d Mon Sep 17 00:00:00 2001 From: Bryson Steck Date: Mon, 13 Sep 2021 17:14:31 -0600 Subject: found lack of saving data if player joins during dead state and resurrects --- .../Resurrection/player/PlayerData.java | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) (limited to 'src/net/brysonsteck/Resurrection/player/PlayerData.java') diff --git a/src/net/brysonsteck/Resurrection/player/PlayerData.java b/src/net/brysonsteck/Resurrection/player/PlayerData.java index eea7c3a..4771af5 100644 --- a/src/net/brysonsteck/Resurrection/player/PlayerData.java +++ b/src/net/brysonsteck/Resurrection/player/PlayerData.java @@ -2,7 +2,9 @@ package net.brysonsteck.Resurrection.player; import net.brysonsteck.Resurrection.Resurrection; +import net.brysonsteck.Resurrection.startup.ParseSettings; import org.bukkit.Bukkit; +import org.bukkit.ChatColor; import org.bukkit.plugin.java.JavaPlugin; import java.io.*; @@ -11,20 +13,38 @@ import java.util.Hashtable; public class PlayerData { Hashtable> playerData = new Hashtable<>(); String rawData; + boolean DEBUG = Boolean.parseBoolean(new ParseSettings() + .getSetting("debug")); public void saveData(String write) { try { + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to save player data"); + } FileWriter writer = new FileWriter("plugins/playerData.resurrection"); writer.write(write); writer.close(); } catch (IOException e) { + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to save player data, avoid shutting down the server"); + } + System.out.println("[Resurrection] There was an issue saving the player data file."); e.printStackTrace(); + System.out.println("[Resurrection] Resurrection will continue to run despite this error, but avoid shutting down the server until a successful save occurs."); + System.out.println("[Resurrection] In the mean time, check to make sure the playerData file exists and you have permissions to write to it."); } readData(); + + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data saved successfully"); + } } public void readData() { try { + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Attempting to read player data"); + } rawData = ""; BufferedReader reader = new BufferedReader(new FileReader("plugins/playerData.resurrection")); String line; @@ -40,13 +60,24 @@ public class PlayerData { playerHash.put("dead", playerData[1]); playerHash.put("timeLeft", playerData[2]); this.playerData.put(playerData[0], playerHash); + if (DEBUG) { + TimeCheck timeCheck = new TimeCheck(Long.parseLong(playerData[2])); + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: player: " + playerData[0] + " | dead: " + playerData[1] + " | ms to resurrect at: " + playerData[2]); + } } } catch (IOException e) { + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Error occurred while trying to read player data. Resurrection is shutting down"); + } + System.out.println("[Resurrection] There was an issue reading the player data file."); e.printStackTrace(); System.out.println("[Resurrection] This file is crucial to Resurrection. Since the file could not be read, the plugin will now stop."); Bukkit.getPluginManager().disablePlugin(JavaPlugin.getProvidingPlugin(Resurrection.class)); } + if (DEBUG) { + Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + "[Res. DEBUG]: Player data read successfully"); + } } // public Hashtable> getPlayers() { -- cgit v1.2.3