From 0188e381b25764c4d849c453d41683144d4307cc Mon Sep 17 00:00:00 2001 From: Bryson Steck Date: Tue, 11 Jan 2022 11:48:12 -0700 Subject: still working on compatibility, extend copyright --- README.md | 2 +- src/net/brysonsteck/Resurrection/commands/CommandResurrect.java | 8 ++++---- src/net/brysonsteck/Resurrection/player/PlayerListener.java | 8 ++++---- src/plugin.yml | 2 +- 4 files changed, 10 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index 2fbd7fb..a501d75 100644 --- a/README.md +++ b/README.md @@ -48,7 +48,7 @@ All files in this repository are subject to copyright under the GNU Affero Gener ``` Resurrection is a Minecraft plugin that forces players to wait long amounts of time before respawning. -Copyright (C) 2021 Bryson Steck +Copyright (C) 2021-2022 Bryson Steck Resurrection is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as diff --git a/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java index a026d31..371e3c1 100644 --- a/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java +++ b/src/net/brysonsteck/Resurrection/commands/CommandResurrect.java @@ -62,10 +62,10 @@ public class CommandResurrect implements CommandExecutor { resurrectPlayer.setGameMode(GameMode.SURVIVAL); for(Player player : Bukkit.getOnlinePlayers()){ try { - player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0); + player.playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0); } catch (NoSuchFieldError e) { log.warning("NoSuchFieldError encountered, playing Wither noise instead."); - player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); + player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0); } } Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + strings[0] + " has been resurrected manually by an admin!"); @@ -114,10 +114,10 @@ public class CommandResurrect implements CommandExecutor { resurrectPlayer.setGameMode(GameMode.SURVIVAL); for(Player player : Bukkit.getOnlinePlayers()){ try { - player.playSound(player.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0); + player.playSound(player.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0); } catch (NoSuchFieldError e) { log.warning("NoSuchFieldError encountered, playing Wither noise instead."); - player.playSound(player.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); + player.playSound(player.getLocation(), Sound.WITHER_DEATH, 1, 0); } } Bukkit.broadcastMessage(strings[0] + " has been resurrected manually by an admin!"); diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java index 99d41b1..6c95418 100644 --- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java +++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java @@ -149,10 +149,10 @@ public class PlayerListener implements Listener { } for(Player p : Bukkit.getOnlinePlayers()){ try { - p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0); + p.playSound(p.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0); } catch (NoSuchFieldError e) { log.warning("NoSuchFieldError encountered, playing Wither noise instead."); - p.playSound(p.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); + p.playSound(p.getLocation(), Sound.WITHER_DEATH, 1, 0); } } } @@ -245,10 +245,10 @@ public class PlayerListener implements Listener { } for(Player p : Bukkit.getOnlinePlayers()){ try { - p.playSound(p.getLocation(), Sound.ENTITY_ENDER_DRAGON_GROWL, 1, 0); + p.playSound(p.getLocation(), Sound.ENTITY_ENDERDRAGON_GROWL, 1, 0); } catch (NoSuchFieldError e) { log.warning("NoSuchFieldError encountered, playing Wither noise instead."); - p.playSound(p.getLocation(), Sound.ENTITY_WITHER_DEATH, 1, 0); + p.playSound(p.getLocation(), Sound.WITHER_DEATH, 1, 0); } } } diff --git a/src/plugin.yml b/src/plugin.yml index ff48360..aeffccd 100644 --- a/src/plugin.yml +++ b/src/plugin.yml @@ -5,7 +5,7 @@ version: '1.3' website: https://brysonsteck.net/resurrection.html description: Makes players wait large amounts of time before respawning! database: false -api-version: 1.16 +api-version: 1.9 commands: about: -- cgit v1.2.3