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-rw-r--r--src/net/brysonsteck/Resurrection/player/PlayerListener.java1
-rw-r--r--src/net/brysonsteck/Resurrection/plugin.yml2
2 files changed, 2 insertions, 1 deletions
diff --git a/src/net/brysonsteck/Resurrection/player/PlayerListener.java b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
index 0bde5e9..6971f84 100644
--- a/src/net/brysonsteck/Resurrection/player/PlayerListener.java
+++ b/src/net/brysonsteck/Resurrection/player/PlayerListener.java
@@ -62,6 +62,7 @@ public class PlayerListener implements Listener {
playerSplit[1] = String.valueOf(dead);
timeToResurrection = 0;
playerSplit[2] = String.valueOf(timeToResurrection);
+ Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
}
if (!dead) {
diff --git a/src/net/brysonsteck/Resurrection/plugin.yml b/src/net/brysonsteck/Resurrection/plugin.yml
index b436e22..6277c7b 100644
--- a/src/net/brysonsteck/Resurrection/plugin.yml
+++ b/src/net/brysonsteck/Resurrection/plugin.yml
@@ -1,7 +1,7 @@
main: net.brysonsteck.Resurrection.Resurrection
name: Resurrection
author: 'Bryson Steck'
-version: '1.1.1'
+version: '1.2'
website: https://brysonsteck.net/resurrection.html
description: Makes players wait large amounts of time before respawning!
database: false