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-rw-r--r--src/net/brysonsteck/Resurrection/ParseSettings.java5
-rw-r--r--src/net/brysonsteck/Resurrection/Resurrection.java17
2 files changed, 21 insertions, 1 deletions
diff --git a/src/net/brysonsteck/Resurrection/ParseSettings.java b/src/net/brysonsteck/Resurrection/ParseSettings.java
new file mode 100644
index 0000000..5062208
--- /dev/null
+++ b/src/net/brysonsteck/Resurrection/ParseSettings.java
@@ -0,0 +1,5 @@
+package net.brysonsteck.Resurrection;
+
+public class ParseSettings {
+
+}
diff --git a/src/net/brysonsteck/Resurrection/Resurrection.java b/src/net/brysonsteck/Resurrection/Resurrection.java
index 33fff14..03ec2b1 100644
--- a/src/net/brysonsteck/Resurrection/Resurrection.java
+++ b/src/net/brysonsteck/Resurrection/Resurrection.java
@@ -69,9 +69,24 @@ public class Resurrection extends JavaPlugin implements Listener {
System.out.println("[Resurrection] ---------------------------------------------------------");
- System.out.println("[Resurrection] Locating the file \"playerData.resurrection\"...");
+ System.out.println("[Resurrection] Locating player data and settings files...");
// check if playerData.resurrection exists
File playerFile = new File("plugins/playerData.resurrection");
+ File settingsFile = new File("plugins/settings.resurrection");
+ if (!playerFile.exists()) {
+ System.out.println("[Resurrection] Player data file does not exist. Creating now in the \"plugins\" directory...");
+ try {
+ playerFile.createNewFile();
+ System.out.println("[Resurrection] Player data file created successfully.");
+ } catch (IOException e) {
+ System.out.println("[Resurrection] An error has occurred creating the player data file!");
+ e.printStackTrace();
+ System.out.println("[Resurrection] This file is crucial to Resurrection. Since the file could not be created, the plugin will now stop.");
+ System.exit(1);
+ }
+ } else {
+ System.out.println("[Resurrection] The player data file has been found!");
+ }
if (!playerFile.exists()) {
System.out.println("[Resurrection] Player data file does not exist. Creating now in the \"plugins\" directory...");
try {