trying spectator mode again

This commit is contained in:
Bryson Steck 2021-06-06 13:20:42 -06:00
parent 80b00aca96
commit f46b9daae4
3 changed files with 14 additions and 7 deletions

View file

@ -1,21 +1,18 @@
package net.brysonsteck.Resurrection; package net.brysonsteck.Resurrection;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener; import org.bukkit.event.Listener;
import org.bukkit.event.entity.PlayerDeathEvent; import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType; import org.bukkit.potion.PotionEffectType;
public class PlayerListener implements Listener { public class PlayerListener implements Listener {
@EventHandler
public void onJoin() {
}
@EventHandler @EventHandler
public void onDeath(PlayerDeathEvent e) { public void onDeath(PlayerDeathEvent e) {
System.out.println("Resurrection: A player has died!"); System.out.println("Resurrection: A player has died!");
@ -38,7 +35,17 @@ public class PlayerListener implements Listener {
public void onPlayerRespawn(PlayerRespawnEvent e) { public void onPlayerRespawn(PlayerRespawnEvent e) {
Player p = e.getPlayer(); Player p = e.getPlayer();
p.sendMessage("You have respawned"); p.sendMessage("You have respawned");
p.addPotionEffect(new PotionEffect(PotionEffectType.SLOW,1000000000, 500)); p.addPotionEffect(new PotionEffect(PotionEffectType.SLOW,500000, 500));
p.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 1000000000, 500)); p.addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 500000, 500));
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent e) {
Player p = e.getPlayer();
Location location = p.getLocation();
if (p.getGameMode() == GameMode.SPECTATOR) {
p.teleport(location);
}
} }
} }