experimenting with new respawns
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db0d6991fa
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1 changed files with 5 additions and 1 deletions
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@ -14,11 +14,14 @@ import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.scheduler.BukkitRunnable;
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import java.util.Hashtable;
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public class PlayerListener implements Listener {
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boolean stillDead;
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boolean timerRunning = false;
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Location spawn;
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Hashtable<String, Location> playerSpawns = new Hashtable<>();
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@EventHandler
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public void onJoin(PlayerJoinEvent e) {
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@ -170,6 +173,7 @@ public class PlayerListener implements Listener {
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public void onPlayerRespawn(PlayerRespawnEvent e) {
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if (stillDead) {
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final Player p = e.getPlayer();
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playerSpawns.put(p.getDisplayName(), p.getLocation());
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p.setGameMode(GameMode.SPECTATOR);
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p.sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "YOU HAVE DIED!!");
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p.sendMessage(ChatColor.RED + "You will be able to respawn in the next 24 hours.");
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@ -192,7 +196,7 @@ public class PlayerListener implements Listener {
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public void onPlayerMove(PlayerMoveEvent e) {
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Player p = e.getPlayer();
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if (p.getGameMode() == GameMode.SPECTATOR) {
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p.teleport(this.spawn);
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p.teleport(playerSpawns.get(p.getDisplayName()));
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}
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}
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}
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