fix seems to work
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3 changed files with 2 additions and 1 deletions
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@ -62,6 +62,7 @@ public class PlayerListener implements Listener {
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playerSplit[1] = String.valueOf(dead);
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timeToResurrection = 0;
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playerSplit[2] = String.valueOf(timeToResurrection);
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Bukkit.broadcastMessage(ChatColor.YELLOW +""+ ChatColor.BOLD + p.getDisplayName() + " has resurrected!");
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}
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if (!dead) {
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@ -1,7 +1,7 @@
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main: net.brysonsteck.Resurrection.Resurrection
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name: Resurrection
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author: 'Bryson Steck'
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version: '1.1.1'
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version: '1.2'
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website: https://brysonsteck.net/resurrection.html
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description: Makes players wait large amounts of time before respawning!
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database: false
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