gruvbox layout
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83ef57559a
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daf0fff860
2 changed files with 30 additions and 29 deletions
39
config.h
39
config.h
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@ -1,22 +1,17 @@
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/* See LICENSE file for copyright and license details. */
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/* See LICENSE file for copyright and license details. */
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/* appearance */
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/* appearance */
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static const unsigned int borderpx = 5; /* border pixel of windows */
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static const unsigned int borderpx = 0; /* border pixel of windows */
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static const unsigned int snap = 32; /* snap pixel */
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static const unsigned int snap = 32; /* snap pixel */
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static const int showbar = 1; /* 0 means no bar */
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static const int showbar = 1; /* 0 means no bar */
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static const int topbar = 0; /* 0 means bottom bar */
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static const int topbar = 1; /* 0 means bottom bar */
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static const char *fonts[] = { "Inter-Bold:size=12", "emoji:size=12" };
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static const char *fonts[] = { "Manrope:style=bold:size=13", "emoji:size=12" };
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static const char dmenufont[] = "Inter-Bold:size=12";
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static const char dmenufont[] = "Manrope:style=bold:size=13";
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//static const char *fonts[] = { "ComicMono:size=12", "emoji:size=12" };
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static const char fg[] = "#ebdbb2";
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//static const char dmenufont[] = "ComicMono:size=12";
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static const char bg_normal[] = "#3c3836";
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static const char col_black[] = "#000000";
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static const char dr_normal[] = "#282828";
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static const char col_black_border[] = "#101010";
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static const char bg_selected[] = "#504945";
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static const char col_gray1[] = "#222222";
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static const char dr_selected[] = "#ebdbb2";
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static const char col_gray2[] = "#444444";
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static const char col_gray3[] = "#bbbbbb";
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static const char col_gray4[] = "#eeeeee";
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static const char col_nord4[] = "#d8dee9";
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static const char col_blue[] = "#144982";
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static const unsigned int gappx = 6;
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static const unsigned int gappx = 6;
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/* Display modes of the tab bar: never shown, always shown, shown only in */
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/* Display modes of the tab bar: never shown, always shown, shown only in */
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/* monocle mode in the presence of several windows. */
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/* monocle mode in the presence of several windows. */
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@ -27,12 +22,12 @@ static const int toptab = False; /* False means bottom tab bar
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static const char *colors[][3] = {
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static const char *colors[][3] = {
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/* fg bg border */
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/* fg bg border */
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[SchemeNorm] = { col_nord4, col_black, col_black_border },
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[SchemeNorm] = { fg, bg_normal, dr_normal },
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[SchemeSel] = { col_nord4, col_gray1, col_blue },
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[SchemeSel] = { fg, bg_selected, dr_selected },
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};
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};
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/* tagging */
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/* tagging */
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static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8" };
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static const char *tags[] = { "1", "2", "3", "4", "5", "6" };
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static const Rule rules[] = {
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static const Rule rules[] = {
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/* xprop(1):
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/* xprop(1):
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@ -60,12 +55,12 @@ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen win
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static const Layout layouts[] = {
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static const Layout layouts[] = {
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/* symbol arrange function */
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/* symbol arrange function */
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{ "t", tile }, /* first entry is default */
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{ "t", tile }, /* first entry is default */
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{ "f", NULL }, /* no layout function means floating behavior */
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{ "FL", NULL }, /* no layout function means floating behavior */
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{ "m", monocle },
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{ "m", monocle },
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};
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};
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/* key definitions */
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/* key definitions */
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#define MODKEY Mod1Mask
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#define MODKEY Mod4Mask
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#define TAGKEYS(KEY,TAG) \
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#define TAGKEYS(KEY,TAG) \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY, KEY, view, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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{ MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \
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@ -77,10 +72,10 @@ static const Layout layouts[] = {
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/* commands */
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/* commands */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
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static const char *dmenucmd[] = { "dmenu_run_history", "-b", "-m", dmenumon, "-fn", dmenufont, "-nb", col_black, "-nf", col_gray3, "-sb", col_blue, "-sf", col_gray4, NULL };
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static const char *dmenucmd[] = { "dmenu_run_history", "-m", dmenumon, "-fn", dmenufont, "-nb", bg_normal, "-nf", fg, "-sb", bg_selected, "-sf", fg, NULL };
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static const char *termcmd[] = { "spawn-alacritty.sh", NULL };
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static const char *termcmd[] = { "spawn-alacritty.sh", NULL };
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static const char *brightnessup[] = { "brightness-up", NULL };
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static const char *brightnessup[] = { "brightness-up.sh", NULL };
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static const char *brightnessdown[] = { "brightness-down", NULL };
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static const char *brightnessdown[] = { "brightness-down.sh", NULL };
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static const char *screenshooter[] = { "screenshot.sh", NULL };
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static const char *screenshooter[] = { "screenshot.sh", NULL };
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static const char *volup[] = { "volup.sh", NULL };
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static const char *volup[] = { "volup.sh", NULL };
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static const char *voldown[] = { "voldown.sh", NULL };
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static const char *voldown[] = { "voldown.sh", NULL };
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20
dwm.c
20
dwm.c
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@ -93,6 +93,7 @@ struct Client {
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int bw, oldbw;
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int bw, oldbw;
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unsigned int tags;
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unsigned int tags;
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int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
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int isfixed, isfloating, isurgent, neverfocus, oldstate, isfullscreen;
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int issteam;
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Client *next;
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Client *next;
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Client *snext;
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Client *snext;
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Monitor *mon;
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Monitor *mon;
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@ -307,6 +308,9 @@ applyrules(Client *c)
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class = ch.res_class ? ch.res_class : broken;
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class = ch.res_class ? ch.res_class : broken;
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instance = ch.res_name ? ch.res_name : broken;
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instance = ch.res_name ? ch.res_name : broken;
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if (strstr(class, "Steam") || strstr(class, "steam_app_"))
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c->issteam = 1;
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for (i = 0; i < LENGTH(rules); i++) {
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for (i = 0; i < LENGTH(rules); i++) {
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r = &rules[i];
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r = &rules[i];
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if ((!r->title || strstr(c->name, r->title))
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if ((!r->title || strstr(c->name, r->title))
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@ -625,13 +629,15 @@ configurerequest(XEvent *e)
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c->bw = ev->border_width;
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c->bw = ev->border_width;
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else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) {
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else if (c->isfloating || !selmon->lt[selmon->sellt]->arrange) {
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m = c->mon;
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m = c->mon;
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if (ev->value_mask & CWX) {
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if (!c->issteam) {
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c->oldx = c->x;
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if (ev->value_mask & CWX) {
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c->x = m->mx + ev->x;
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c->oldx = c->x;
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}
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c->x = m->mx + ev->x;
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if (ev->value_mask & CWY) {
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}
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c->oldy = c->y;
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if (ev->value_mask & CWY) {
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c->y = m->my + ev->y;
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c->oldy = c->y;
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c->y = m->my + ev->y;
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}
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}
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}
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if (ev->value_mask & CWWidth) {
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if (ev->value_mask & CWWidth) {
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c->oldw = c->w;
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c->oldw = c->w;
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