package xyz.brysonsteck.serverfordummies.server import java.io.File import java.util.Properties public class Server { public var jar = "" private val props = Properties() constructor() { props.setProperty("allow-flight", false.toString()) props.setProperty("allow-nether", true.toString()) props.setProperty("generate-structures", true.toString()) props.setProperty("hardcore", false.toString()) props.setProperty("pvp", true.toString()) props.setProperty("white-list", false.toString()) props.setProperty("enable-command-block", false.toString()) props.setProperty("hide-online-players", false.toString()) props.setProperty("max-players", 20.toString()) props.setProperty("max-world-size", 29999984.toString()) props.setProperty("server-port", 25565.toString()) props.setProperty("view-distance", 10.toString()) props.setProperty("jvm-ram", 1024.toString()) props.setProperty("spawn-protection", 16.toString()) props.setProperty("simulation-distance", 10.toString()) props.setProperty("max-tick-time", 60000.toString()) props.setProperty("difficulty", "normal") props.setProperty("gamemode", "survival") props.setProperty("level-name", "world") props.setProperty("level-seed", "") props.setProperty("level-type", "minecraft:normal") props.setProperty("motd", "A server for a dummy") } }